Jade Regent

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

Rumors of Goblins
The adventure begins

The Rusty Dragon in Sandpoint is one of the best places to hear rumors and find bounties for those seeking adventure.

Recently, there have been a tribe of goblins causing more trouble than usual. The FishEye Goblins have gotten a hold of some fireworks and have been attacking passing caravans in the Brine Stump Marsh. While they haven’t made a successful raid, some people have been injured. There is now a 10gp bounty on goblins (bring in their left ear) and a 300gp bounty for their chief’s head.

Cinerae is sitting at the bar, her head bent low in conversation with Amiko. The childhood friends share a deep bond. Phyllidendris smiles when she sees the pair and pads over to join them. The Rusty Dragon is on of the few places the catfolk war priestess of Desna isn’t gawked at. The three quickly start chatting about the goblins when Nermin, the ratfolk wizard joins them, he says that there are no other seats available.

Amiko passes out a round of drinks to the three and ask if they are going to go get some goblins. They think it would be a good idea. She tells them that there is a halfling hermit that lives in the Brine Stump Swamp named Walthus Proudstump. He might be able to help them locate the goblin village since he knows the swamp so well.

Man tells his friend that some one escaped the soggy river monster. It had been eating a goblin at the time and that is how he got away. The soggy river monster has a horrible huge mouth that the bottom jaw splits in two and ends half way down its neck.

As the three leave the tavern they over hear a man talking about making sure he always has a club when he goes into the swamp and on a more interesting note, rumors of a big, black dragon has been spotted over Mosswood.


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